I mentioned Jiangshi earlier – Jiangshi – Hopping Chinese Vampires Or Zombies – July 14, 2020 and they were also in this re-blog as it links to the Kickstarter campaign – Crowdfunding Collection #146 — Teylen’s RPG Corner. I found the concept of a different kind of vampire intriguing as most Role-Playing Games (RPGs) tend to go the traditional Dracula route when it comes to vampires. There are some exceptions
I was talking to a friend several weeks ago before I did the post about Jiangshi. We wound up on the topic of vampires. I mentioned not all vampires followed the traditional vampire route – https://en.wikipedia.org/wiki/Vampire. I have studied some other types of vampires including some Asian vampires, but had not studied Chinese vampires. Note I believe there are reasonable explanations for the numerous vampire legends.
About two weeks ago, I came across this Kickstarter campaign – https://www.kickstarter.com/projects/jiangshi/jiangshi-blood-in-the-banquet-hall (ends August 13, 2020). The game takes place in 1920 America so anti-Chinese sentiment would be an issue your characters will face. In this case, the Jiangshi are treated as hopping vampires – https://en.wikipedia.org/wiki/Jiangshi (Wikipedia description is pretty gruesome). Here’s the Kicktraq for the campaign: http://www.kicktraq.com/projects/jiangshi/jiangshi-blood-in-the-banquet-hall/.
From the Kickstarter campaign:
This is a game about a Chinese family making their living by running a restaurant in one of America’s Chinatowns, circa 1920. Despite societal backlash and anti-Chinese laws, they have turned a profit and their quality of life has recently improved.
Night, however, brings a new terror.
Players take on the roles of members of the Chinese family (mostly from Guangdong province), spanning three generations, who face threats of jiangshi (hopping vampires) at night and racism by day. It has players balancing the responsibility of maintaining their family business with protecting themselves and their community from the dreaded Jiangshi. This is primarily a game about storytelling. Combat is limited, but horror, drama and sometimes comedy are the primary vehicles for driving the game forward.