Latest Bundles of Holding – Champions 4E Universe and Champions 4E Essentials. These bundles appear to be revived bundles. I have played earlier versions of Champions Role-Playing Games (RPGs). Here’s the Wikipedia article: https://en.wikipedia.org/wiki/Champions_(role-playing_game). Champions RPG is a superhero comic book style RPG. It’s not the only superhero RPG system out there: https://en.wikipedia.org/wiki/Category:Superhero_role-playing_games. It’s been years since I played a Champions RPG game. The person who ran the game was big into 1980s punk rock bands so all villains were members of different punk rock bands, mostly female, from that time period. It wasn’t the first superhero RPG as it came out several years after at least one earlier superhero RPG. It probably was a lot more popular than other superhero RPGs.
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STAR TREK ADVENTURES ENDS TONIGHT!
THE BIG BLUE BOOK IS BACK
Through Monday, June 1 we resurrect two huge offers from April 2017 that gather the entire Fourth Edition product line (1989-2001) of Champions, The Super Roleplaying Game from Hero Games — 65 ebooks of superheroic action. Start with the revived Champions 4E Essentials, with all the rulebooks and many key supplements. Then complete your collection with the three dozen supplements and adventures in Champions 4E Universe.
Hero Games published Champions, one of the first superhero RPGs in 1981. Champions quickly went through two more editions and grew beyond its roots into modern-day espionage, pulp action, fantasy, science fiction, and giant robots. Hero later licensed the property to Iron Crown Enterprises. In 1988 Rob Bell, the Hero editor at ICE, initiated an ambitious project to reconcile all the diverse approaches of the past as one universal rules set, the all-encompassing HERO System. This led to the landmark 1989 Champions Fourth Edition, known to fans as the “Big Blue Book” for its splendid George Perez cover.
Over the next decade, Iron Crown and two licensees (Gold Rush Games and R. Talsorian Games) published more than 60 superhero RPG supplements and adventures for Champions. These books, though uneven in quality, shared a brio, a sense of imagination and excitement, that fans still recall fondly.
These two offers — the largest in Bundle of Holding history — collect all 65 of the 4E books from Hero and its licensees. These offers’ original April 2017 runs marked the debut of many titles in .PDF, fruits of a heroic effort by Jason Walters of Hero Games. These titles are also sold individually on DriveThruRPG, but these two super-sized Bundle revivals give you a new chance to acquire, at one stroke (well, two strokes), a whole virtual shelf of Champions Universe ebooks.
Questions? Check our post on the Bundle of Holding blog, Beyond the Bundle: “About the Champions 4E Bundles of Holding.”
1. CHAMPIONS 4E ESSENTIALS [rules and key supplements]
If you’re new to Champions or to the Fourth Edition, start with the April 2017 Champions 4E Essentials Bundle with all the rulebooks and the vital supplements. This Essentials offer’s jaw-dropping Core Collection presents over 1,900 pages of top-quality superheroic roleplaying material — thirteen .PDFs (retail value US$97.50) — for just $19.95. You get the 354-page Big Blue Book itself and the HERO System Rulesbook, plus Classic Enemies and Organizations, PRIMUS and VIPER 4E, Normals Unbound and Allies, the Hero Bestiary, and more. With just these books, Champions Gamemasters have run campaigns lasting decades. AND THAT’S JUST THE START.
If you pay more than the threshold (average) price, which is set at $29.95 to start, you’ll also get the entire Essentials Bonus Collection with fourteen more titles worth an additional $102.50, including Dark Champions: Heroes of Vengeance for 4E, Golden Age Champions, the 4E versions of The Ultimate Martial Artist and Ultimate Mentalist, The Ultimate Super Mage and Super Mage Bestiary (plus Mystic Masters), Challenges for Champions, and both Champions Presents collections. And we didn’t forget Champions: New Millennium and its two supplements.
2. CHAMPIONS 4E UNIVERSE [settings and adventures]
After you’ve got the Essentials, make a high-speed Move-Through to this stupendous Champions 4E Universe companion revival that adds the rest of the 4E product line — thirty-seven supplements and adventures. Pay just $17.95 to get all nineteen titles in this revived offer’s Starter Collection (retail value $97.50), including five Enemies books of supervillains, ten adventures, and the complete San Angelo: City of Heroes line from Gold Rush Games.
Pay more than this offer’s threshold ($34.95 to start) and you’ll also get this Universe revival’s entire Bonus Collection with eighteen more titles worth an additional $110, including nine Dark Champions books, two collections of Heroic Adventures, Kingdom of Champions and other location books, Foxbat Unhinged, and — yes! — Champions in 3-D, the dimension-roaming campaign book that holds pride of place in every HERO fan’s satellite headquarters trophy room.
Together these two Champions revivals have a total retail value over US$400. Ten percent of each payment (after gateway fees) goes to these two offers’ designated charity, Heart to Heart International. Heart to Heart is delivering medical equipment to health care workers on the front lines in the Covid-19 pandemic.
These two Champions 4E revivals run boldly side-by-side, then fly off together Monday, June 1.
1. CHAMPIONS 4E ESSENTIALS [rules and vital supplements]
2. CHAMPIONS 4E UNIVERSE [settings and adventures]
- In its 35-year history the HERO System has spawned a loyal and long-lived fandom, who in turn have spawned a tremendous number of fan sites. Start with Surbrook’s Stuff, a giant repository by Michael Surbrook.
- The 322-post RPG.net forum thread “Let’s Read: The Big Blue Book” is an exhaustive section-by-section analysis of the Champions Fourth Edition rulebook.
- As for the unique attractions of the 1989 Champions Fourth Edition, try Ross Watson’s charming reminiscence at his blog, Rogue Warden.
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