Traveller is currently on its 5th edition (once you see the Wikipedia link you may understand why 5th Edition isn’t what I would call the revised version) as I posted back in May 2019: Traveller5 Kickstarter Campaign. Traveller 4 never gained a large following although many of its fans love this edition. Traveller is a science fiction Role-Playing Game (sci-fi RPG) set in the future, how far depends on which edition or version you played. You can learn more about the versions and editions on Wikipedia: https://en.wikipedia.org/wiki/Traveller_(role-playing_game), https://en.wikipedia.org/wiki/Traveller_(role-playing_game)#Editions, orhttp://wiki.travellerrpg.com/Main_Page. Added to Gaming Sunday September 29, 2019
While Traveller 4 is an older version/edition of the game in this Bundle of Holding, it’s hard to beat the price. They are added to your DriveThru RPG (DTRPG) account (if you don’t have one, you can create one after ordering) as well as being downloadable from the Bundle of Holding website. I haven’t tried to adapt Traveller 4 to other versions of Traveller, but it shouldn’t be that difficult. If you want to try to use them in a different sci-fi RPG, adapting may be a challenge. The basics are often similar enough between different sci-fi RPGs to get a good approximation for adapting.
Traveller4 Bundle: https://bundleofholding.com/presents/Traveller4
Through MONDAY, OCTOBER 21, make a starship jump to the dawn of the Third Imperium with the all-new Traveller4 Bundle
Adventurer! You subscribed to this Bundle of Holding mailing list to receive news of our pay-what-you-want collections of tabletop roleplaying game .PDFs and RPG-related ebooks at http://bundleofholding.com.
TORG ETERNITY BUNDLE ENDS TONIGHT!
THE EARLY DAYS OF A BETTER EMPIRE
Through Monday, October 21 we present the Traveller4 Bundle featuring the 1996 Fourth Edition of the classic Traveller SFRPG.
In Designers & Dragons: The ’90s, Shannon Appelcline recounts the story behind T4. After Traveller‘s original publisher, GDW, shut down in January 1996, rights to Traveller reverted to designer Marc W. Miller. Marc licensed the game to Imperium Games, the fourth of 21 short-lived companies started by longtime industry inhabitant Ken Whitman. Financed by Courtney Solomon‘s company Sweetpea Entertainment, Whitman lured GDW staffers Lester Smith and Timothy Brown, along with other Traveller stalwarts, to prepare a new edition.
GDW’s MegaTraveller and Traveller: The New Era had transformed the rules and destroyed the Third Imperium interstellar empire, but the new edition, it was said, would restore the spirit of Classic Traveller and explore the Imperium’s earliest days, “Milieu 0.” In the event, the Traveller4 rulebook, written by diverse hands in just four months, proved a mess: sloppy editing, indifferent artwork and layout, and rules systems that each worked well enough on their own but combined oddly. For instance: (1) Traveller4‘s character generation system and skill list are perhaps the best in the game’s long history; (2) the combat system (once you incorporate its extensive errata) works smoothly, with fine-grained difficulty ratings and a simple penetration-damage scheme adapted from Striker and MegaTraveller; but (3) the characters you made in (1) can easily achieve skill ratings that steamroll any difficulties they meet in (2).
In 1997 Imperium Games followed the T4 rulebook with 14 support titles of strikingly uneven quality. (Some of the most interesting books were created by an outside studio, the CORE Group, and by Greg Porter of BTRC, whose EABA game line we presented this past April.) In 1998 Imperium vanished as quickly as it had arrived. Two years later Solomon produced and directed the first Dungeons & Dragons film. As for Whitman’s later career, a search for “Ken Whitman Traveller” brings many results.
https://bundleofholding.com/presents/Traveller4
Though Traveller4 never found a large following, it still has fans. Its setting, the young Third Imperium spreading from Core Sector to recover thousands of lost worlds, is unique in Traveller‘s long history. Despite their poor editing, which spawned 30 pages of consolidated errata, the T4 books present many good ideas and system-neutral setting descriptions that work well with any Traveller milieu. This all-new collection presents the T4 rulebook and the best supplements and adventures — everything you need to venture out in your scout ship (or your battle squadron) to recontact the Pocket Empires lost in the Long Night. And yes, we include the errata.
Pay just US$14.95 to get all six titles in our Starter Collection (retail value $70) as DRM-free .PDF ebooks, including the complete Marc Miller’s Traveller core rulebook (plus the Traveller4 Game Screen); the venerable ship-design system Fire, Fusion, & Steel (in its revised version for T4) and the Naval Architect’s Manual for interior ship design; the Central Supply Catalog equipment guide; and Milieu 0, a setting guide that describes the early days of the brave new Third Imperium, a thousand years before Classic Trav.
And if you pay more than the threshold (average) price, which is set at $24.95 to start, you’ll level up and also get our entire Bonus Collection with seven more supplements and adventures worth an additional $70, including Greg Porter’s weapons guide Emperor’s Arsenal; Pocket Empires, which lets you own and operate your own star system; the fleet action supplement Imperial Squadrons; Psionic Institutes; the two-part adventure Long Way Home and Gateway; and the nine-scenario collection Anomalies.
These .PDFs are decent image scans of the original 1990s hardcopies. Text is always clear and usually copiable, though a few books have background graphics that interfered with the OCR (optical character recognition). Illustrations are generally dark and muddy.
Ten percent of your payment (after gateway fees) goes to this offer’s designated charity, the Electronic Frontier Foundation.
The early glories of a galactic empire await — but don’t wait, because this Traveller4 Bundle vanishes Monday, October 21.
How was your thanksgiving?
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Good. I spent it with my pastor’s family and a couple of other church members.
How about yours?
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Aww nice! I had family over for lunch then at night our church have it as a church since we have singles, immigrants and other families doing thanksgiving together
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I would like to have a church do that in my hometown as well as a church in Wichita. My hometown has a SeaBee base and the next town over has an Air Force base. The Air Force base is a training base in addition to its other duties. For those married individuals in training, they don’t get to bring spouses. For the younger ones, it may their first time away from home. Wichita has an Air Force base. It’s not a training base, but there are individuals who don’t have family close. Been in locations where I didn’t know anyone and it can be hard around Thanksgiving and Christmas when you live alone or don’t know people.
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That would be a good idea; you don’t live at Gulfport do you?
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No, but it’s my hometown. I live in Wichita, Kansas, about 900ish miles away. If I could find a job that let me live in Gulfport during the cold Wichita winters and in Wichita during the hot, but less humid, other times of the year, I would be a happy camper.
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Wow that’s far. I knew a Seebee from Gulport. He was killed where I was at in Iraq building stuff for our Marine unit and clearing bombs.
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My condolences to his family and friends.
It’s one of the few SeaBee bases still around for training purposes. I used to live a few miles away when I was down there. At some point, they made a road between the SeaBee base and Keesler Air Force Base in Biloxi as a priority road since it connects the bases.
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I learn a lot from you
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I learn a lot from you as I find your blog educational on a spiritual level, but also through your reviews.
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Aw thanks!
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You are welcome.
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🙂
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